Shoot House type stages can be a lot of fun to run as staff, or they can be a nightmare. Traditionally, they are designed with generally anterograde movement combined with a fair bit of lateral movement. Sometimes they are totally enclosed leading to subdued light situations, sometimes they are just a whole lot of walls without a roof. Either way, they are a staple of our sport. Now and then you run into one that has at least a portion requiring retrograde movement due to movement down a passage to engage targets, and then having to reverse course to move to the next targets. There are, of course, several interesting variations on this.
[Read more…] about Let’s Get Retro – Part IIIc: – Shoot HouseRetrograde
Let’s Get Retro – Part IIIb: U-Turn Stage
Let’s Get back to our discussion of Retrograde stage design. In this installment, we will examine a typical U-Turn type stage. There are myriad ways to design these types of stages and we are only going to look at a single example here but the concepts we will discuss can be applied to most of these variants.
[Read more…] about Let’s Get Retro – Part IIIb: U-Turn StageLet’s Get Retro – Part IIIa: Simple Retrograde Stage
Welcome back! In part I of this series we discussed some considerations for properly designing a retrograde, or “retreat”, stage. In part II we talked about how to run a retrograde stage as an RO team. Now let’s take a look at some example stages and discuss them from the stage design and RO standpoints. We will work through this as three separate posts.
[Read more…] about Let’s Get Retro – Part IIIa: Simple Retrograde StageLet’s Get Retro – Part II: RO Considerations
In the first part of this series we talked about some of the design considerations we need to be concerned with when creating retrograde, aka “retreat” stages. In this installment, we will talk about some considerations ROs need to be aware of when tasked with running shooters through a retrograde stage.
[Read more…] about Let’s Get Retro – Part II: RO ConsiderationsLet’s Get Retro – Part I: Stage Design
When I first got into this sport longer ago than I care to admit (okay, 2002), retrograde stages, aka “retreat stages”, that is moving from down range to up range, really didn’t show up very often. I suspect they were around but I didn’t see one until around 2005/2006. Nowadays, we often find them in most majors and a lot of club matches have taken to using them as well. They do present a unique challenge to the shooter and are a unique problem to solve. Let’s dive in and take a closer look at some things to consider when designing retrograde stages.
[Read more…] about Let’s Get Retro – Part I: Stage Design