A couple of years ago, Jodi Humann wrote this post about whether to write a written stage briefing (WSB) or not. Once you’ve decided to write one, what do you put in it, and how should it be handled at the match? (Note: this information applies to all level matches, not just Area or National Championships. If you aren’t writing WSBs for your local match, you should be.)
[Read more…] about The WSB: How To Handle ItStage Design
Why no love for Single Stack major?
One of the glaring issues is the recent trend of shooters going to Single Stack minor instead of shooting major. While some would say this is caused by the proliferation of high round count courses at all levels of matches especially Level II and Level III matches as the primary factor I think they are incorrect. Instead, I see course designs where Single Stack major are at a strong disadvantage.
[Read more…] about Why no love for Single Stack major?Speed Shoot Tips
As many course designers and match directors know, the Speed Shoot type of stage is useful for testing reloading and strong- or weak-hand skills in a fast, easily set up and defined course of fire. Rule number 1.2.2.3 sets the parameters for a speed shoot in detail, but it’s basically a course of fire of no more than 16 rounds, with a mandatory reload after 8 rounds, shot on two different arrays of targets. An array is defined as “a grouping of more than one target”. Arrays can be engaged in any order, as can targets within an array, and only one reload may be required. Competitors are free to reload if need be, however, as long as the mandatory reload is performed when required. Speed Shoots may be scored using either Comstock or Virginia count scoring.
[Read more…] about Speed Shoot TipsStart position equity
Even though PCC is now a normal part of USPSA Competition matches, we still get the occasional questions about PCC start positions and ready conditions in relation to handgun divisions. Yes, PCC competitors only compete against other PCC competitors, but that doesn’t mean that the PCC start position and ready condition can be completely different than the handgun divisions.
[Read more…] about Start position equityThe Local Match as a Training Ground
Virtually everyone that participates in our sport of USPSA competition will shoot a lot more local “level I” matches than they will majors (level II or higher). Thus, we should view the local match as a training ground for higher levels of competition. Let’s take a look at some things we need to consider with this in mind.
[Read more…] about The Local Match as a Training GroundStage Design: Movement
One of the more frustrating aspects of the Freestyle rule, particularly for new stage designers, is trying to control shooter movement without breaking the rules. I’d bet every stage designer has designed some form of zig-zag type stage using a lot of fault lines thinking they will compel the shooters to follow the lovely path they created and the setup crew spent a long time spiking it down; only to see the shooters just run from shooting position to shooting position basically ignoring said lovely path. Might just as well positioned shooting boxes at each station and saved all that fault line and effort for other stages. Watch match videos from the most recent matches and you can see examples of this frequently. So, let’s talk about shooter movement and stage design.
[Read more…] about Stage Design: MovementIt’s ‘Legal’, But Should You?
Despite the size of our rule book, there isn’t a rule that specifically addresses every possible situation. I really don’t think anyone actually would want a rule book that did that because becoming an RO would become a multi-year intensive law school type course. No thanks. In large part we depend on common sense to get through life and our sport is much the same; we are expected to utilize some common sense with stage designs, setup and even during competition. Alas, in the words of François-Marie Arouet, better known to most by his nom de plume, Voltaire, “Common sense is not so common.”
[Read more…] about It’s ‘Legal’, But Should You?Let’s Get Retro – Part IIIc: – Shoot House
Shoot House type stages can be a lot of fun to run as staff, or they can be a nightmare. Traditionally, they are designed with generally anterograde movement combined with a fair bit of lateral movement. Sometimes they are totally enclosed leading to subdued light situations, sometimes they are just a whole lot of walls without a roof. Either way, they are a staple of our sport. Now and then you run into one that has at least a portion requiring retrograde movement due to movement down a passage to engage targets, and then having to reverse course to move to the next targets. There are, of course, several interesting variations on this.
[Read more…] about Let’s Get Retro – Part IIIc: – Shoot House