With the advent of the 15 round limit (15 rounds in any magazine available to the competitor after the start signal) in Production division effective January 31st, 2024, changes to the High Hit Factor, or HHF, will be necessary for some, but not all, of the existing classifier stages.
[Read more…] about Production “15” and ClassifiersRules
Rules: why do we have them? It’s simple: without rules, there is no competition.
[Read more…] about RulesAnother Stick in….the Wall
We often get questions concerning what part of a wall is impenetrable, which part may be shot through, and whether the feet or supports can be used. Here are some insights into walls and vision barriers in general.
[Read more…] about Another Stick in….the WallBuild It Right
There’s a short video in the level one presentation that shows a competitor in a different country leaning on a wall while he engages targets. The wall subsequently falls down as he shoots and he rides it down to the ground, hammering away at the targets. He doesn’t drop his gun, and seems to get a kick out of the experience, as does his fellow competitors in the peanut gallery. The point of the slide is that props need to be built to withstand their intended use, as specified in the rules.
[Read more…] about Build It RightWhat’s Your Club’s Emergency Action Plan?
Guest Post by Mark Compton
Do you have one? Does everyone know it? Does everyone roll their eyes when you discuss it? When was the last time you did a test-run of the plan?
We all talk about safety. Muzzle Awareness. Plan of action in case of Fill in the Blank.
Our club found out firsthand that our EAP works. I don’t recommend finding out the same way though.
[Read more…] about What’s Your Club’s Emergency Action Plan?The NROI Discipline Procedure
Did you know that NROI has a discipline procedure for certified range officials at all levels? You can find the board-approved procedure here, along with many other NROI policies. The Range Officer’s Creed is the basic code of conduct for all range officials. Violations of this basic tenet of officiating can land you in the NROI Discipline procedure, but only if someone takes the time to report them officially via an incident report to NROI.
[Read more…] about The NROI Discipline ProcedureThe End Result: Only means ONLY
A recent NROI Question of the Month, stemming from an occurrence at a level III match, created a fair amount of confusion due to the answer to the question being “no penalty”. In this unusual scenario, by process of elimination and a careful read of 10.2.2 and 10.2.2.1, there logically was no reason to apply a penalty for firing more than the “only” shots specified in the stage briefing for a classifier, CM 99-11, El Presidente. Due to a fair amount of pushback on this answer, the RMI corps decided to re-examine this rule and see if we could look into its history, because the language in 10.2.2.1 appeared to prevent the procedural penalty for not following the “only” language in the WSB. In this case the competitor did not fire any shots in excess of the 12 total specified in the WSB. He also reloaded when indicated, and per the definition of stacking, did not stack. See this follow up post.
[Read more…] about The End Result: Only means ONLYQOTM Virginia Count Redux
It seems that the Question of the Month caused some consternation and discussion around the proper application of penalties in this example. First, keep in mind that this blog and the discussions and questions posed here DO NOT represent any official rulings or interpretations. They are simply designed to generate conversation and to inform and educate. We never said we were right all the time, and in some cases, given a good enough argument (despite the apparent urge to issue penalties because the competitor “just didn’t do right”), can change our minds. NROI is always happy to entertain different opinions, but we don’t crowd-source the answers off social media or other forums. Almost all of these items come from actual match happenings: we can’t make this stuff up…
[Read more…] about QOTM Virginia Count Redux